Now, the game is absolutely faithful to the original. We performed a deep review of the Broken Sword 1 game engine, implementing some small, previously unnoticed things like scene transitions, in-game menu peculiarities, accurate fonts, idle animations, and more. We also rewrote the sound code for the SCUMM Humongous Entertainment games, making them flawless. The AGS engine has been brought up to version 3.6.0.53 from upstream.įor many engines, we added support for numerous Chinese and Japanese game variants.īelieve it or not, we implemented a lot of native GUI dialogs for SCUMM games, bringing them closer to the original experience. Also, the Moonbase Commander support is in active playtesting mode, though not yet ready for prime time. This year, we merged with the Backyard Sports Online project, which made it possible to play Backyard Football, Backyard Baseball 2001 and Backyard Football 2002 over the internet with other humans. This led to 4-14x speedup in drawing for many cases. eklipsed), we now use CPU-specific SIMD instructions such as SSE, AVX2, and NEON for drawing graphics in the AGS engine and in some generic routines. Thanks to the work of one of the GSoC participants this year, Wyatt Radkiewicz (a.k.a. The Atari FireBee port is still using the SDL library, though. That made many more games playable on the platform. The Atari port has also been redone from scratch and now talks natively to the hardware, skipping SDL as an intermediate layer. We are happy to see the RetroArch port being properly rewritten, and the port is now part of our source code. 14 AGS titles by Stranga and Cloak and DaggerĪll together, we’ve introduced 50 new games and five new engines.Wrath of the Gods and four other Director titles.Syberia and Syberia II (macOS versions only). Nancy Drew: Treasure in the Royal Tower.Nancy Drew: Message in a Haunted Mansion.The list of supported games grew noticeably, and we now support these additions: The team was quite busy working on new engines and enhancing existing ones. Please welcome ScummVM 2.8.0 – “Mysteries, Mammoths, and Muppets”. We are proud to announce the last release of the year 2023. ScummVM 2.8.0: Mysteries, Mammoths, and Muppets And remember, with the aliens cheating on the tests they set up for you, this will be no easy task. And please take some screenshots along the way. The game's logic was all hardcoded, so we really need people to try all sorts of weird actions, and make sure the game handles everything correctly and matches the original implementation. Help us test the game by grabbing a daily build. The engine also adds a few niceties that the original didn't have, such as mouse wheel handling, and using the spacebar to skip walk animations - something the original didn't do properly. The ScummVM Team is pleased to announce full support for Orion Burger, the classic game by Sanctuary Woods. Trying desperately to prove his species worth as something better than merely meat to be ground into intergalactic fast food burgers. Lets Do the Time Warp Again, Or Burger Chow AwaitsĪ poor test subject is doomed to repeat an hour over and over again. Looking forward to hearing from you! 14 בינו׳ 2024: This allows you to engage with our mentors and the rest of the team, to get advice about how to get involved with the project, as well as writing your application.īased on our previous 16 years of experience with GSoC, we have put together a Google Summer of Code miniportal to help you get started. We also strongly encourage you to join our Discord server, in the #scummvm-gsoc channel. Please provide the required information in your application before submitting. A list of suggested projects can be found on this page, but we are also open to your own ideas as well. ScummVM is looking for people interested in participating in GSoC with us. The coding period typically runs from start of June through August, but there is some flexibility which allows participants to have longer time frames if they are unable to work full time through the summer. Like last year, participants can apply for working on either short tasks (about 175 hours of work), or large tasks (about 350 hours of work). In the most recent two years this has included both students and non-students as eligible candidates for participation. The program intends to bring new contributors into open source projects. For the 17th time, ScummVM has again been accepted for the Google Summer of Code program this summer.
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